BaseCamp Fri AM

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Challenges + Discussions: Genetic Algorithms, Construction Challenge 2, Linked Data, Cloud Computing

When: Fri 26th 10:30-13:00
Where:BaseCamp
Twitter Tags:#dev8d #bc


API Challenges Here

Organised by

Attending

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Introduction

The BaseCamp will have an area with tables where people can group together to tackle one of the API challenges launched on the first day.

Scrap (paper) Heap Challenge #2 (Concludes)

Organised by: Dave Challis & Christopher Gutteridge

Genetic Algorithms and Emergence - Session 4

Organised by

Introduction

This session is centred around some basic aspects of Genetic Algorithms/Evolutionary Computing and Emergent properties of evolutionary systems. Sounds harder than it is, promise!

The core activity will be focused on creating "creatures" which can solve an arbitrary (randomly generated) maze with varying degrees of success. The code for the experiment is provided, written in Python, and participants will be encouraged to think about how to make best use of this code to achieve the following goals:

  • Produce creatures which are capable of navigating the maze from start to finish (survival)
  • Produce creatures which are capable of finishing the maze faster than other creatures (specialisation)
  • Produce creatures which can solve a broad variety of different mazes (generalisation)

All aspects of the experiment are open to (re-)interpretation. Participants will be encouraged not just to play with the provided environment, but also to come up with their own ideas for:

  • How to test the "fitness" of a creature's solution to a maze
  • How to evolve creatures from one generation to the next to improve the chances of "fitter" offspring

Visualisation of solutions will be done using Processing (http://www.processing.org/), but this too is open to modification, if participants would like to play with the visualisation aspects of the problem.

There will also be toys to play with, which encapsulate in the physical world some of the ideas we'll be applying to the virtual world above. We'll be looking to draw parallels between these fun and games to our work interests: the construction and maintenance of a distributed, federated, disjointed, connected information environment.

At the end of the event, everything is up for grabs - best contributions to the sessions stand to win DNA models and Hexbugs.

There will also be an opportunity to learn more about Typogenetics, the image breeding background game going on at Dev8D.

Attending

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Cloud Computing - Session 4

Organised by

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Introduction

Organiser can put more information about this session here.

Mendeley Open API

Organised by

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Introduction

Mendeley (http://www.mendeley.com) is a free research management tool for desktop & web. We will briefly discuss how Mendeley works in general to clarify which data will be available, and to gather feedback which data would be the most interesting. We've got an open API coming up soon, so we'll show what it will do, including the general specifications and the methods available.

Planned session duration: 15 mins. plus Q&A

Facts about BaseCamp Fri AMRDF feed
AttendingMrUser  +, and Gipxnet  +
Begin Time26 February 2010 10:30:00  +
End Time26 February 2010 13:00:00  +
Equivalent URIThis property is a special property in this wiki.http://data.dev8d.org/2010/programme/dev8d_programme.rdf#event-fri-1030-1300-basecamp  +
Event Level4  +
LocationBaseCamp  +
OrganiserMrUser  +, Davechallis  +, and Cgutterdige  +
TitleChallenges + Discussions: Genetic Algorithms, Construction Challenge 2, Linked Data, Cloud Computing  +
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